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Norm Impacts on States-Building: A Hierarchical-Coalition Game Model of the State-Building of Japan

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dc.contributor.author Ueda, Yoshifumi
dc.date.accessioned 2012-06-26T18:16:53Z
dc.date.available 2012-06-26T18:16:53Z
dc.date.issued 2006 en_US
dc.identifier.uri https://hdl.handle.net/10535/8029
dc.description.abstract "This paper shows (1) that both Shinto and Bushido have rational bases for having prevailed in Japan, (2) that the norms of Shinto and of Bushido promoted the society or state-building process f the chiefdom, kingdom, and feudalism of Japan, and (3) that those societies can be formulated by a hierarchical-coalition game, and (4) that they can be classified by differences in how to share leaderships for commons' preservation, agricultural production, and enforcement services, the 'increasing returns to scale' effect of which are crucial factors for determining how or by whom those leaderships are shared." en_US
dc.language English en_US
dc.subject norms en_US
dc.subject game theory en_US
dc.subject common pool resources en_US
dc.subject public goods and bads en_US
dc.subject coalitions en_US
dc.subject hierarchy--models en_US
dc.title Norm Impacts on States-Building: A Hierarchical-Coalition Game Model of the State-Building of Japan en_US
dc.type Conference Paper en_US
dc.type.published unpublished en_US
dc.type.methodology Case Study en_US
dc.coverage.region East Asia en_US
dc.coverage.country Japan en_US
dc.subject.sector Social Organization en_US
dc.subject.sector Theory en_US
dc.identifier.citationconference 2006 Conference of JPCS en_US
dc.identifier.citationconfdates July 1-2 en_US
dc.identifier.citationconfloc Kyoto University, Japan en_US


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