dc.contributor.author |
Corneli, Joseph |
|
dc.date.accessioned |
2014-06-11T14:34:14Z |
|
dc.date.available |
2014-06-11T14:34:14Z |
|
dc.date.issued |
2014 |
en_US |
dc.identifier.uri |
https://hdl.handle.net/10535/9388 |
|
dc.description.abstract |
"A preliminary treatment of a social creativity is presented that aims to be 'mechanism independent' in the sense that it could equally well describe the behavior of simulated societies of computational agents or the embodied behavior of humans engaging in commonsbased peer production. The idea of project-embedded problem solving is used as a connection between these two domains. Mathematical thinking provides an inspiring example, and the methodology that is proposed is an interpretation of the highly heterodox interdisciplinary theory of design patterns." |
en_US |
dc.language |
English |
en_US |
dc.subject |
Creative Commons |
en_US |
dc.subject |
design principles |
en_US |
dc.subject |
theory |
en_US |
dc.subject |
information |
en_US |
dc.title |
Towards a Creativity Commons |
en_US |
dc.type |
Conference Paper |
en_US |
dc.type.published |
unpublished |
en_US |
dc.type.methodology |
Theory |
en_US |
dc.subject.sector |
Information & Knowledge |
en_US |
dc.subject.sector |
Theory |
en_US |
dc.identifier.citationconference |
Workshop on the Ostrom Workshop 5 |
en_US |
dc.identifier.citationconfdates |
June 18-21, 2014 |
en_US |
dc.identifier.citationconfloc |
Indiana University, Bloomington |
en_US |