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Generating Distrust in PD Games: Fear, Greed, and History of Play

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dc.contributor.author Ahn, Toh-Kyeong
dc.contributor.author Ostrom, Elinor
dc.contributor.author Schmidt, David
dc.contributor.author Shupp, Robert
dc.contributor.author Walker, James M.
dc.date.accessioned 2009-08-25T19:27:25Z
dc.date.available 2009-08-25T19:27:25Z
dc.date.issued 1999 en_US
dc.identifier.uri https://hdl.handle.net/10535/4676
dc.description.abstract "The impact of game parameters, social history, and endogenous group formation on the choice of strategies in repeated PD games is experimentally examined. Overall, rates of cooperation are quite low and decline with repetition of the game. On the other hand, rates of cooperation are increased by increases in the level of cooperators gain, as well as in groups that endogenously, via strategy selection, 'self-select' into subgroups of relatively high cooperators. Rates of cooperation are also increased in situations where subjects are repeatedly matched with the same person, relative to situations with random matching between decision rounds." en_US
dc.language English en_US
dc.relation.ispartofseries Workshop Working Paper Series W99-1 en_US
dc.subject game theory en_US
dc.subject trust en_US
dc.subject social dilemmas en_US
dc.subject prisoner's dilemma en_US
dc.subject Workshop en_US
dc.title Generating Distrust in PD Games: Fear, Greed, and History of Play en_US
dc.type Working Paper en_US
dc.type.methodology Case Study en_US
dc.publisher.workingpaperseries Workshop in Political Theory and Policy Analysis, Indiana University, Bloomington, IN en_US
dc.subject.sector Theory en_US


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