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A Game-Theoretic Interpretation of Sun Tzu's 'The Art of War'

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dc.contributor.author Niou, Emerson M. S.
dc.contributor.author Ordeshook, Peter C.
dc.date.accessioned 2010-06-11T14:05:28Z
dc.date.available 2010-06-11T14:05:28Z
dc.date.issued 1990 en_US
dc.identifier.uri https://hdl.handle.net/10535/5836
dc.description.abstract "Over twenty five hundred years ago the Chinese scholar Sun Tzu, in The Art of War, attempted to codify the general strategic character of conflict and, in the process, offer practical advice about how to win military conflicts. His advice is credited with having greatly influenced both Japanese military and business practices, as well as Mao Tse-Tung's approach to conflict and revolution. The question, however, is whether or to what extent Sun Tzu anticipated the implications of the contemporary theory of conflict — game theory. The thesis of this essay is that he can be credited with having anticipated the concepts of dominant, minmax, and mixed strategies, but that he failed to intuit the full implications of the notion of equilibrium strategies. Thus, while he offers a partial resolution of 'he-thinks-that-I-think' regresses, his advice remains vulnerable to a more complete strategic analysis." en_US
dc.language English en_US
dc.relation.ispartofseries Social Science Working Papers, no. 738 en_US
dc.subject game theory en_US
dc.subject conflict resolution en_US
dc.title A Game-Theoretic Interpretation of Sun Tzu's 'The Art of War' en_US
dc.type Working Paper en_US
dc.type.methodology Theory en_US
dc.publisher.workingpaperseries California Institute of Technology, Pasadena, CA en_US
dc.coverage.region East Asia en_US
dc.coverage.country Japan en_US
dc.subject.sector Theory en_US

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