What Do People Bring Into the Game? Experiments in the Field about Cooperation in the Commons

dc.contributor.authorCárdenas, Juan-Camiloen_US
dc.contributor.authorOstrom, Elinoren_US
dc.date.accessioned2009-07-31T15:14:01Z
dc.date.available2009-07-31T15:14:01Z
dc.date.issued2004en_US
dc.date.submitted2007-04-25en_US
dc.date.submitted2007-04-25en_US
dc.description.abstractThe study of collective action requires an understanding of the individual incentives and of the institutional constraints that guide people in making choices about cooperating or defecting on the group facing the dilemma. The use of local ecosystems by groups of individuals is just one example where individual extraction increases well-being, but aggregate extraction decreases it. The use of economic experiments has enhanced the already diverse knowledge from theoretical and field sources of when and how groups can solve the problem through self-governing mechanisms. These studies have identified several factors that promote and limit collective action, associated with the nature of the production system that allows groups to benefit from a joint-access local ecosystem, and associated with the institutional incentives and constraints from both self-governed and externally imposed rules. In general, there is widespread agreement that cooperation can happen and be chosen by individuals as a rational strategy, beyond the Â"tragedy of the commonsÂ" prediction. A first step in this paper is to propose a set of layers of information that the individuals might be using to decide over their level of cooperation. The layers range from the material incentives that the specific production function imposes, to the dynamics of the game, to the composition of the group and the individual characteristics of the player. We next expand the experimental literature by analyzing data from a set of experiments conducted in the field with actual ecosystem users in three rural villages of Colombia using this framework. We find that repetition brings reciprocity motives into the decision making. Further, prior experience of the participants, their perception of external regulation, or the composition of the group in terms of their wealth and social position in the village, influence decisions to cooperate or defect in the experiment. The results suggest that understanding the multiple levels of the game, in terms of the incentives, the group and individual characteristics or the context, can help understand and therefore explore the potentials for solving the collective-action dilemma.en_US
dc.identifier.urihttps://hdl.handle.net/10535/4196
dc.publisher.workingpaperseriesCGIAR System-wide Program on Property Rights and Collective Action, International Food Policy Research Institute, Washington, DCen_US
dc.relation.ispartofseriesCAPRi Working Paper, no. 32en_US
dc.subjectcollective actionen_US
dc.subjectexperimental economicsen_US
dc.subjectecosystemsen_US
dc.subjectgame theoryen_US
dc.subjectdecision makingen_US
dc.subjectOstrom, Elinoren_US
dc.subjectWorkshopen_US
dc.subjectcooperationen_US
dc.subjectcommon pool resourcesen_US
dc.subject.sectorTheoryen_US
dc.submitter.emailelsa_jin@yahoo.comen_US
dc.titleWhat Do People Bring Into the Game? Experiments in the Field about Cooperation in the Commonsen_US
dc.typeWorking Paperen_US

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