Generating Distrust in PD Games: Fear, Greed, and History of Play

dc.contributor.authorAhn, Toh-Kyeong
dc.contributor.authorOstrom, Elinor
dc.contributor.authorSchmidt, David
dc.contributor.authorShupp, Robert
dc.contributor.authorWalker, James M.
dc.date.accessioned2009-08-25T19:27:25Z
dc.date.available2009-08-25T19:27:25Z
dc.date.issued1999en_US
dc.description.abstract"The impact of game parameters, social history, and endogenous group formation on the choice of strategies in repeated PD games is experimentally examined. Overall, rates of cooperation are quite low and decline with repetition of the game. On the other hand, rates of cooperation are increased by increases in the level of cooperators gain, as well as in groups that endogenously, via strategy selection, 'self-select' into subgroups of relatively high cooperators. Rates of cooperation are also increased in situations where subjects are repeatedly matched with the same person, relative to situations with random matching between decision rounds."en_US
dc.identifier.urihttps://hdl.handle.net/10535/4676
dc.languageEnglishen_US
dc.publisher.workingpaperseriesWorkshop in Political Theory and Policy Analysis, Indiana University, Bloomington, INen_US
dc.relation.ispartofseriesWorkshop Working Paper Series W99-1en_US
dc.subjectgame theoryen_US
dc.subjecttrusten_US
dc.subjectsocial dilemmasen_US
dc.subjectprisoner's dilemmaen_US
dc.subjectWorkshopen_US
dc.subject.sectorTheoryen_US
dc.titleGenerating Distrust in PD Games: Fear, Greed, and History of Playen_US
dc.typeWorking Paperen_US
dc.type.methodologyCase Studyen_US

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