War, Revolution, and Two-level Games: A Simple Choice-Theoretic Model
dc.contributor.author | Starr, Harvey | |
dc.contributor.author | McGinnis, Michael D. | |
dc.date.accessioned | 2010-06-29T15:42:28Z | |
dc.date.available | 2010-06-29T15:42:28Z | |
dc.date.issued | 1992 | en_US |
dc.description.abstract | "We focus on the decision problem of a government (or regime) facing external and domestic threats to it s security. For simplicity, we treat this governmental actor as a unitary rational actor. We also assume that this government (which we denote as actor i) faces threats from a set of other unitary actors, comprised of other governments j-1,2,...,J and domestic organizations or groups k-1,2,...K. Since government i must fin d some way to balance the threats posed by these various actors, and since dealing with tradeoffs between desired ends is the very essence of rationality, a rational choice approach seems particularly appropriate for modeling a government's efforts to manage two-level security problems. We assume that government i is fundamentally concerned with minimizing the probability that it will lose a war with any government j or that it will be overthrown after a revolution instigated by domestic groups k." | en_US |
dc.identifier.citationconfdates | September 14 | en_US |
dc.identifier.citationconference | Colloquium at the Workshop in Political Theory and Policy Analysis | en_US |
dc.identifier.citationconfloc | Indiana University, Bloomington, Indiana | en_US |
dc.identifier.uri | https://hdl.handle.net/10535/5883 | |
dc.language | English | en_US |
dc.subject | game theory | en_US |
dc.subject | conflict | en_US |
dc.subject | behavior--models | en_US |
dc.subject | Workshop | en_US |
dc.subject.sector | Theory | en_US |
dc.title | War, Revolution, and Two-level Games: A Simple Choice-Theoretic Model | en_US |
dc.type | Working Paper | en_US |
dc.type.methodology | Theory | en_US |
dc.type.published | unpublished | en_US |
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