Learning and Incentive Compatible Mechanisms for Public Goods Provision: An Experimental Study

dc.contributor.authorChen, Yan
dc.contributor.authorTang, Fang-Fang
dc.date.accessioned2010-03-30T19:50:34Z
dc.date.available2010-03-30T19:50:34Z
dc.date.issued1996en_US
dc.description.abstract"This is the first systematic experimental study of the comparative performance of two incentive compatible mechanisms for public goods provision: the Basic Quadratic mechanism by Groves and Ledyard (7 = 1 and 7 = 100) and the Paired-Difference mechanism by Walker. Both mechanisms are Nash-efficient and balanced vvith the same dimensions of message space, and the latter has one advantage over the former in that in equilibrium it is individually rational. However, our experiments demonstrate that the actual Performance of the Basic Quadratic mechanism under a high punishment parameter is far better than the Basic Quadratic mechanism under a low punishment parameter, which, in turn, is better than the Paired-Difference mechanism, evaluated in terms of System efficiency, close to Pareto optimal level of public goods provision, convergence to stage game equilibrium and stability. From this we draw some lessons for mechanism design: Standard considerations, such as incentive compatibility, individual rationality and balanced budget, are not enough to guarantee that these desirable properties can actually be obtained in a dynamic process with human subjects. Other disequilibrium aspects, such as deviation costs which impose incentives for subjects to learn to play their equilibrium strategies, and deviation sensitivity which can either amplify or diminish noise in a system, are also important to induce good dynamics and stability. To understand principles of individual learning behavior, we estimated three static and four dynamic learning models. Variants of the stimulus response models outperform the generalized fictitious play model. The comparative Performance of the three variants of the Stimulus response models are statistically indistinguishable."en_US
dc.identifier.urihttps://hdl.handle.net/10535/5677
dc.languageEnglishen_US
dc.subjectpublic goods and badsen_US
dc.subjectlearningen_US
dc.subjectincentivesen_US
dc.subjectmechanism designen_US
dc.subject.sectorTheoryen_US
dc.titleLearning and Incentive Compatible Mechanisms for Public Goods Provision: An Experimental Studyen_US
dc.typeWorking Paperen_US
dc.type.methodologyCase Studyen_US

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