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The Prisoners' Dilemma

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dc.contributor.author Heylighen, F en_US
dc.date.accessioned 2009-07-31T15:16:38Z
dc.date.available 2009-07-31T15:16:38Z
dc.date.issued 1995 en_US
dc.date.submitted 2008-03-17 en_US
dc.date.submitted 2008-03-17 en_US
dc.identifier.uri https://hdl.handle.net/10535/4398
dc.description.abstract "Cooperation is usually analysed in game theory by means of a non-zero-sum game called the 'Prisoner's Dilemma' (Axelrod, 1984). The two players in the game can choose between two moves, either 'cooperate' or 'defect'. The idea is that each player gains when both cooperate, but if only one of them cooperates, the other one, who defects, will gain more. If both defect, both lose (or gain very little) but not as much as the 'cheated' cooperator whose cooperation is not returned. The whole game situation and its different outcomes can be summarized by table 1, where hypothetical 'points' are given as an example of how the differences in result might be quantified." en_US
dc.subject prisoner's dilemma en_US
dc.subject game theory en_US
dc.title The Prisoners' Dilemma en_US
dc.type Working Paper en_US
dc.subject.sector Theory en_US
dc.submitter.email rshivakoti@yahoo.com en_US


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