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The Evolution of Cooperation from a Non-cooperative Game with Public Goods

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dc.contributor.author Laine, Charles en_US
dc.contributor.author Roumasset, James A. en_US
dc.date.accessioned 2009-07-31T14:43:21Z
dc.date.available 2009-07-31T14:43:21Z
dc.date.issued 1991 en_US
dc.date.submitted 2008-02-21 en_US
dc.date.submitted 2008-02-21 en_US
dc.identifier.uri https://hdl.handle.net/10535/2205
dc.description.abstract "When players systematically underestimate public goods provision by others due to pessimism or risk-aversion, it is possible that efficient provision will emerge even in a non-cooperative setting. Once efficient provision is reached, it can be sustained in a repeated game setting as the focal point of strategic punishment to sustain the cooperative outcome." en_US
dc.subject game theory en_US
dc.subject public goods and bads--models en_US
dc.subject IASC en_US
dc.subject cooperation--models en_US
dc.title The Evolution of Cooperation from a Non-cooperative Game with Public Goods en_US
dc.type Conference Paper en_US
dc.type.published unpublished en_US
dc.subject.sector Theory en_US
dc.identifier.citationconference Common Property Conference, the Second Biennial Conference of the International Association for the Study of Common Property en_US
dc.identifier.citationconfdates September 26-30, 1991 en_US
dc.identifier.citationconfloc Winnipeg, Manitoba en_US
dc.submitter.email efcastle@indiana.edu en_US


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